THE NOMINATED PROJECTS
CONGRATULATIONS!
An independent expert jury including Alysha Napels (CEO Tin Drum), Joanna Popper (Global Head of Virtual Reality for Location Based Entertainment at HP), Tupac Martir (Creative Director/Founder Satore Studio), Thomas Bedenk (VP Extended Reality Endava), Judith Okonkwo (Creator Oriki Coaching Model, Co-Founder We Will Lead Africa), Lucas Rizzotto (Creator u.a. von “Lucas Builds The Future”, “Where Thoughts Go”) has selected the nominees competing for the VR NOW Awards 2021. The award ceremony of the VR NOW AWARDS on Tuesday, June 22, 2021 at 7.00pm (CET) live on YouTube.
by NowHere Media (DE)
KUSUNDA explores what it means to lose a language and what it takes to preserve one. The experience contrasts two generations set apart by their lifestyles and brought together by the struggle for their indigenous identity. The experience is co-produced by INVR (DE), Poké Poké (TW), Fasad (SE), ZHdK (CH).
by Shapira and Lev (US)
Bystanding: The Feingold Syndrome is an interactive docufiction using volumetric capture, photogrammetry, animations, and 360 videos. It explores the confessions of people who witnessed a kayak-rower drown and did not jump in. The experience is co-produced with AnotherWorld VR (DE) and KngFu (CA).
by Breakpoint One (DE)
AVATARS – Advanced Virtuality and AugmenTed Reality AppRoaches in Seeds to Seeds is a VR lighthouse project making Big Data more effectively accessible to researchers and partners in industry. One aim is to make crop plants more resilient to the effects of climate change.
by Evelyn Hriberšek (DE)
EURYDIKE questions the patriarchal high-tech society and liberates the female from her shadowy existence through an interactive gameplay between reality and virtuality: With the interactive exploration of a retrofuturistic venue – a silent, voiceless place – is made resound: The unheard gets a voice.
by realities io (DE)
Puzzling Places is a relaxing and wholesome 3D jigsaw puzzle game where you put together hyper-realistic miniatures of beautiful places from around the globe. Each puzzle is created from a unique Photogrammetry 3D scan, whether it’s of a room in a museum, a city on a side of a hill, or an ancient monastery.
by Kloos & Co Medien (DE)
A world of exploration with high-end spatial sound design. Going through four sonically and visually surreal landscapes, the user creates sounds through their body via breathing, voice and movement, while discovering the world around one-self and within one-self – building their own symphony of noise.